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Mentor Blogs

Posts tagged with 'OpenGL'

14 Jan, 2014

Ricardo Anguiano Software development on early stage custom hardware platforms is not for mere mortals. The hardware isn’t finished yet, so the software team must wait for prototype boards to arrive. Then there’s the build, flash, test and debug cycle. Traditional, JTAG and printf-style debugging are hard enough but when application performance must be improved, there’s when the real wizardry takes … Read More

Sourcery CodeBench Virtual Edition, Sourcery Analyzer, virtual prototype, Bare Metal, Cortex-A9, ARM, OpenGL, Performance Analysis, GPU, hardware simulator

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