19
Sep, 2011
For a software developer, the idea of a library is quite simple: It is a file containing a [typically large] number of functions/procedures/subroutines in a special format. At link time, the linker looks in the library [or there may well be more than one, in which case it checks each in turn] to resolve any references to functions not satisfied by the supplied object modules. This means that the programmer … Read More