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System Design by Description, Configuration and Adaptation

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Overview

The increasing hardware complexity in modern SoCs that are packed with peripherals, CPUs, accelerators, and varied power modes are creating a design bottleneck for the system integrator. How do you capture design complexities in the design that fully utilizes the hardware and software along with their interdependencies? We will look at an example considering power optimizations, peripherals, and UI technologies as it relates to a smart metering application using a Texas Instruments Stellaris Microcontroller (MCU).

What You Will Learn

  • Embedded system design is increasing in complexity
  • There are better ways to abstract the hardware and software IP
  • Configurability of the TI AM1808 and the Nucleus ReadyStart Platform

About the Presenters

Presenter Image Stephen Olsen

Stephen Olsen has over 20 years of embedded software experience. Having spent the past 11 years at Mentor Graphics, Stephen has been involved in consulting, embedded software and intellectual property. He is currently in Mentor Graphics’ Embedded Systems Division as an Operating Systems Architect. During his tenure at Mentor, he co-chaired the VSIA’s Hardware dependent Software (HdS) design working group. He has also authored several papers on system design including "How to choose a CPU for your SoC design." Stephen holds a BS in Physics from Humboldt State University in California.

Jason Kridner

Software Architect and Community Develop, Texas Instruments

Jason Kridner is a Software Architect and the Community Development Manager for Texas Instruments’ ARM Microprocessor business, leading several open source and community oriented initiatives at TI, including leadership of BeagleBoard.org. His previous roles included being the chief technologist for the Portable Audio and Video business at TI where he took the path of broadening the market for Applications Processors. Jason also had roles in authoring FAT file system and USB peripheral stacks from scratch, leadership of software teams on low-power media software, audio processing, digital rights management, and video codecs, and system hardware and ASIC design.

Who Should View

  • Anyone that is building embedded systems and is interested in a better way to create the system software that runs on the selected hardware.

 

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