No, we’re not talking about half-baked “team design” where you split your design into pieces, dish them out to designers, and then stitch them back together. That may be what “state of the art” means to most design tools -- but that's not what we mean!
Two problems of the half-baked approach are the lack of design context and the fact that divide-and-stitch can only be used at the routing stage.
We'll show you how multiple designers can work on a single layout, at any stage of layout, all at the same time. With Expedition Enterprise, we are talking real concurrency -- concurrency that can reduce your layout design cycle by 60% while simultaneously improving collaboration, reducing your manager’s stress levels, building team spirit, and having fun!